This new class brings a deadly combination of frost and earth abilities to slow and crush their enemies.
Welcome to a new class week, where we’ll be focusing the next few days on releasing content and overviews for our ninth and newest class, the Soul Fighter.
Make sure to read more on the Soul Fighter’s dedicated class page, where we’ve revealed techniques from the Hongmoon Secret Tome, plus wallpapers and a class video. Also be sure to join us on the official Blade & Soul Twitch channel this Friday at 10am PDT to see the Soul Fighter in action, and stick around afterward to watch the bearded badass himself—Bajheera—as he gets first crack at the Soul Fighter.
The Soul Fighter Master Overview
The Soul Fighter is the second hybrid class for Blade & Soul, merging the Frost control abilities of the Force Master with the Kung Fu Master’s reactive and reflexive moves. Each set of skills is tied to an associated stance—Elemental or Kung Fu—and switching between stances is done manually. While not quite as complex as the Kung Fu Master, the Soul Fighter can take dedication and finesse to master.
Kung Fu Stance is the primary, default stance. Like the Kung Fu Master, this stance works best when you can adequately react to your opponent’s moves—this class boasts the greatest number of dashes, counters, and invulnerability skills of any other class in the game. And use of these defensive maneuvers will allow even more powerful abilities to be used.
Elemental Stance has more range-based skills, but with longer cooldowns as a tradeoff. The strength of this stance can be seen when stacking multiple abilities onto hapless opponents, and preventing their escape.
Soul Fighter in Play
The Soul Fighter focuses on dealing two types of damage: Frost and Earth. Not all skills will have an associated elemental damage, but those that do will have their damage increased with the selection of the right items; so building a focus around one of these damage types is advantageous in the long run, especially as you get to the endgame dungeons.
For solo play and questing, it’s easier to stay in Kung Fu Stance for the powerful and quick responses to enemy attacks, switching only to Elemental Stance when the crowd control abilities are required. However, in a party situation, the Soul Fighter will need to juggle both stances to maximize their contribution. Unlike the Kung Fu Masters they borrow some of their martial arts style from, Soul Fighters cannot generate additional threat. Despite that, their defensive abilities make them perfectly suited to solo lesser monsters, while their party members focus on taking down the boss. Soul Fighters also have a dedicated skill for party buffs providing resurrection, healing, or Focus recovery.
In Arena PvP, the Soul Fighter is blessed with choice, as a competent player can choose to focus on either stance to compete. A skilled Soul Fighter player will determine which stance will be the most appropriate for both their opponent’s class, and when it will be advantageous to turn the tide of battle.
1. Lightning Fist (2)
2. Elbow Smash (1)
3. Rear Attack (1)
4. Rising Dragon Strike (4)
5. Meteor Strike (F)
1. Focus Chi (Z)
2. Kingfist (V)
3. Stance Shift (Tab)
4. Whirlwind (V) Tier 3 Stage 3
5. Ripple Punch (RMB) Tier 3 Stage 3
6. Ripple Punch (RMB)
7. Ripple Punch (RMB)
8. Ripple Punch (RMB)
1. Focus Chi (Z)
2. Frost Storm (V) Tier 5 Stage 3
3. Stance Shift (Tab)
4. Burning Tundra (V) Tier 4 Stage 2
5. Snowball (RMB) Tier 3 Stage 1
6. Snowball (RMB) Tier 3 Stage 1
7. Snowball (RMB) Tier 3 Stage 1
1. Ground Ripple (3) Tier 1 Stage 1
2. Focus Chi (Z) Tier 4 Stage 1
3. Kingfist (V) Tier 5 Stage 1
4. Lightning Fist (2) Tier 2 Stage 2
5. Breeze Kick (F) Tier 3 Stage 3
6. Dragon Fist (F)
7. Dragon Fist (F)
8. Dragon Fist (F)
9. Dragon Fist (F)
10. Rising Dragon Strike (4)
11. Stance Shift (Tab)
12. Windstorm (F) Tier 2 Stage 1
13. Windstorm (F)
14. Windstorm (F)
15. Windstorm (F)
16. Windstorm (F)
17. Windstorm (F)
18. Windstorm (F)
19. Windstorm (F)
20. Windstorm (F)
21. Windstorm (F)
22. Frost Nova (3) Tier 3 Stage 1
23. Displace (2) Tier 3 Stage 1
24. Windstorm (F)
25. Windstorm (F)
26. Windstorm (F)
27. Windstorm (F)
28. Windstorm (F)
29. Windstorm (F)
30. Windstorm (F)