Blade & Soul KR Update: New Skills & Major Skill Update for All Classes on bladeandsoulbot

Blade & Soul KR has released a new update in the test server on 10th June 2016, including new skills, a major skill update for all classes, new map area, new main story quests and new weapons. Take note that these skill updates are not final; changes are expected when it is released in the official server.

Index

  • Blade Master
  • Kungfu Master
  • Destroyer
  • Force Master
  • Assassin
  • Summoner
  • Blade Dancer
  • Warlock
  • Soul Fighter

Blade Master

Hongmoon Slash (new): can be used on target with Restraint Status

Breeze (LB)
– Tier 5 Stage 1: the effect of “Pierce can be used on critical hit” is changed to “Flawless (RB, new) can be used on critical hit”
– Stage 3: removed
– Tier 3 Stage 2:  Focus recovery is changed to 2.
– Tier 5 Stage 2: the effect of “Generate 1 Focus per enemy hit” is removed.

Flicker (LB)
– Tier 3: removed
– Tier 4 stage 1: add effect – recover HP equal to 8% damage
– Stage 3: can be cast at max speed instantly
– Stage 3: the effect of “damage increase on consecutive cast” is removed.
– Tier 2 Stage 3: Focus consumption is changed to 2
– Tier 2 Stage 3: damage increase
– Tier 2 Stage 3: add effect – recover HP equal to 6% damage
– Tier 2 Stage 3: AoE is changed to 2x5m
– Tier 4 Stage 3: damage increase
– Tier 4 Stage 3: add effect – Dragontongue (RB) CD is reduced by 2 sec on hit.

Singing Lark (RB)
– Stage 3: removed

Pierce (RB)
– can be cast at max speed instantly.
– the effect of “max speed on hit with Dragontongue (RB)” is removed
– the effect of “max speed after using Cyclone (LB)” is removed.
– the effect of “max speed on block” is changed to “deal additional damage on block”
– the effect of “max speed after resist with Blindside (Q, E)” is changed to “deal additional damage after resist with Blindside (Q, E)”
– Tier 3 Stage 1: add effect – recover HP equal to 10% damage
– Tier 5 Stage 2: new skill “Flawless” added.

Honed Slash (RB)
– the effect of “deal additional damage to Grabbed, Phantom Gripped, Blade Stormed targets” is removed
– add effect: deal additional damage with Blade Chi effect
– the additional damage from Blade Chi effect is prioritized over the additional damage on Stun, Dazed, Knock downed target

Dragontongue (RB)
– remove effect of “deal additional damage on Grab, Phantom Gripped, Grappled target”
– remove effect of “deal additional damage on Blade Stormed target”
– remove the flame dragon effect
– remove effect of “max speed Pierce, Singing Lark available on hit”
– remove effect of “generate 8 Focus over 4 sec”
– damage increase
– add effect: recover 4 Focus
– add effect: deal additional damage with “Scorching” status
– add effect: can be cast without CD with Scorching status
– CD is changed to 6 sec
– CD reduction of Lunar Slash (TAB) is changed from 6 sec to 2 sec
– maintain Draw Stance after casting 4 x

Blade Guard (F)
– the skill name is changed to Blade Hit

Blade Hit (F)
– Tier 2 Stage 3: remove effect of “Deflect attack for 0.5 sec”
– Tier 2 Stage 3: add effect – Block frontal attack for 1 sec
– Tier 2 Stage 3: add effect – generate 1 Focus on successful Block
– Tier 3 Stage 3: remove effect of “increase Threat by 20%”
– Tier 3 Stage 3: remove effect of “CD is refreshed on Deflect”
– Tier 3 Stage 3: add effect – Correction Stance  can be used unconditionally.
– Tier 3 Stage 3: add effect – Gain Scorching effect for 2 sec after successful hit with Correction Stance
– Tier 3 Stage 3: add effect – Gain Blade Chi effect for 2 sec after successful hit with Correction Stance
– Tier 3 Stage 3: add effect- Dispel Correction Stance after 3 successful Block, Blade Hit.

Lunar Slash (TAB)
– Tier 2 Stage 1: CD is changed to 16 sec
– Stage 1: remove effect of “Pierce (RB) can be cast instantly on critical hit”
– Tier 2 Stage 1: remove effect of “generate focus on critical hit”
– Tier 2 Stage 1: generate 5 Focus
– Tier 2 Stage 1: remove effect of “max speed Pierce, Singing Lark (RB) can be used on hit”
– Tier 2 Stage 1: damage increase effect is changed to Tier 3 Stage 1
– Tier 3 Stage 1: add effect – change to Draw Stance
– Tier 3 Stage 1: add effect – gain Scorching effect for 2 sec on hit.
– Stage 3: new skill path added

Rush (2)
– add effect: Stack 1 Bleed
– Multi Slash: skill path removed
– Stage 2: new skill path added

Raid (2)
– Stage 1: CD is changed to 9sec
– Tier 3 Stage 1: add effect – increase Threat by 150% in 10 sec after casting.

Fissure (3)
– change to Lightning elemental
– CD is changed to 18 sec
– Tier 3 Stage 3: the effect is moved to Tier 2 Stage 3
– Tier 3 Stage 3: add effect – generate 3 Focus on hit
– Tier 3 Stage 3: add effect – increase Threat by 150% in 10 sec after casting.

Five Point Strike (3)
– Stage 3: skill path removed
– Stage 2: Focus consumption is removed
– Stage 2: damages from all strikes are changed to be the same
– Stage 2: increase casting speed
– Stage 2: reduce damage
– Stage 2: add effect – generate 300% Threat
– Stage 2: add effect – generate 1/1/2/3/4 Focus on hit
– Tier 3 Stage 2: damage resist is changed from 0.6 sec to 1 sec

Lightning Draw (4)
– generate 300% Threat
– Tier 4 Stage 2: skill path removed
– Tier 5 Stage 2: add effect – grant Blade Chi effect for 2 sec on hit.
– Tier 3 Stage 4: removed
– Stage 3: new skill “Flame Circle” added.

Boot (X)
– remove Bleed effect

Blade Storm (X)
– new Stage 1, Stage 2 path added

Shoulder Charge (C)
– new Stage 4 path added

Flock of Blades (V)
– changed to Lightning elemental

Blade Call (V)
– changed to Lightning elemental
– skill icon is changed

Wing of Phoenix (V, new)
– added to new Stage 3 under Flock of Blades

Whirling Scourge (X)
– changed to Lightning elemental

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